While the majority of the "PC Master Race" would like you to think the sole reason they are different is the processing power of their graphics chipset and their realtime weather generators, I have found another difference in what kind of games exist on the platforms. Namely, I rarely see a game that touts the name "Simulator" on a console. Perhaps it's the necessity of multiple inputs that are best kept to a keyboard, but time and time again most games that fall into a simulation category end up stinking on home consoles. When I tried Sim City on the PS1, I just couldn't get into it. The ease of a mouse and keyboard on that game make controller limitations glaringly obvious. While I feel a mouse- and menu-based game could go over well on the Wii U with it's touchscreen interface, any game involving "simulation level" depth tends to sputter out on a console.
Black Friday, what a crazy shopping day for anyone. Goozernation has looked at a lot of sites and decided to put together a small list of must buys for games from a variety of stores including Best Buy, Amazon, Target, Walmart, Gamestop, Toys R Us, and Amazon.
As we prepare for the next generation of games that have so much raw processing power, people are hard pressed to determine whether or not a screenshot is an actual photo. I find myself reviewing a game that would feel right at home if some genius had developed a 3D engine for the Atari 2600. When people are discussing how to get the most fluid and realistic AI interactions even, a game comes to me with no human interaction, and colored blobs representing animals either run or hide, and that's about it. In a world where maximizing your interactions with the most variety of gameplay possible over an 80+ hour campaign or a game digging it's claws into you for an unending multiplayer fragfest is the norm, a game dares to offer a solo experience with no voice chat, no massive open world, no enemies camping on the other side of the world ready to snipe you, no teabagging...and yet, I find myself captivated.
In today's world of gaming, many developers have fallen into the "hand-held" market, and not by portable gaming standards. Instead, they look to hold your hand through the whole experience, offering a wonderful cinematic experience, but in turn sacrificing challenging gameplay. Yes, you are entertained, but at the cost of a solid replay experience.
It can happen to any console. This doesn’t come from poor sales or bad hardware, but from something much worse. Ever heard of last generation syndrome? Most gaming consoles have been afflicted at one time or another. GoozerNation is going to attempt to examine the syndromes and try to diagnose a solution.
This gaming generation will be known for quite a few things. One of them will be the resurgence and interest in retro gaming; an idea Sony, Nintendo, and Microsoft took an interest in. Gamers saw remakes, ports, and other forms of retro games from the past make it to their favorite consoles. The big question is which one of them handled retro gaming better this generation?
Hands down this generation had some of the best games in several generations. Looking back, gamers will talk about RROD, YLOD, PS+, Xbox Live, the Wii and motion controls, Kinect, and the games that made this generation. Games such as the Halo series, the Uncharted series, Dishonored, Skyrim, Mario Galaxy, Skyward Sword and the list goes on and on. But what about those non-AAA games? The overlooked gems of this generation? If gamers can look past the bad reviews, there might be something there worth playing here.
The PS Move is one of those accessories that didn’t really cause ripples this generation. The Move just didn't have the attach rate or the support from Sony that the Kinect has from Microsoft. The PS Move is still a great accessory to own and can be loads of fun with the right games. Right now is the perfect time to purchase one as the price is continuing to drop and GoozerNation has several suggestions for must have Move Bundles and games.
This is a tough scenario. What, if anything, have the big three console manufacturers learned from this generation? Will the same mistakes be made again? GoozerNation takes a minute to reflect on the end of this generation and looks at both the positives and the negatives and speculates on what it all means.
The 360 and PS3 aren’t going away anytime soon. The common perception is that even with the new generation of consoles coming this year, gamers will see continued support for the 360 and PS3. The big question is why? There was evidence of this support two generations ago when the 360, PS3, and Wii were introduced, but will it last longer this time around? What sort of games can gamers expect to be released on the new consoles as well as the ageless PS3 and 360?