Legacy of a Thousand Suns (LoTS) caters to the sci-fi space opera crowd. Instead of egging you on to harvest that last crop, LoTS pushes you to learn more about the storyline and characters involved. You start out as a prisoner on an unknown planet, mysteriously freed by the princess you were sent to rescue. What follows is a rocket ride through dangerous dogfights, interplanetary warfare, and more. You will come across deadly bosses who take different tactics to subdue.
LoTS' big draw is the story: in fact, gameplay is as simple as "click to interact," and your progress is measured by the difficulty of the mission crossed with your character's level and equipment status. Gameplay is reminiscent of an old Dungeons and Dragons tabletop game in virtual form. Storyline is presented in text form, and in order to unlock the next bit of story, you must continue using energy to deplete the mission percentage bar. While not as high-tech and engaging as many modern games, it provides a solid story that makes you want to find out what happens next.
After you take down a storyline boss, a stronger version of the character appears in Raid Mode, where you and your clan of friends who are also playing the game can team up to take them down. The life bars for these enemies are daunting, but you can take them down with a large enough raid party.
This game started out on Facebook, so I signed up over there as well to compare. The mobile game is a carbon copy of the Facebook version: same storyline, (well drawn) static artwork and music. If you came to this review looking for more from the developer in this universe after mastering the PC version, I hate to say the experience is identical. Another rough part is there is no link between the games on the phone and on the computer. You can't use the mobile app to level up your PC character on the go. I couldn't even get my Facebook friends to sync my mobile's Raid Codes, meaning you basically start 100% from scratch, and have to redevelop a community (which as of this writing hasn't started yet as the game hasn't been released outside of the Canadian test market). Good news is that there is an Android app on the way soon, and all mobile apps will link. The draw of a freemium game on a portable device could bring more players to the mobile scene than those tied to the desk.
Of course, the big question is always the pay wall. How far can you get for free? I personally am hitting a rough spot 3/4 of the way through the first storyline (of which there are several, this is but scratching the surface of this deep game), but a few trips through harder difficulties and the occasional raid is leveling me up nicely. There are advertising opportunities to get free premium currency that aren't too evil, such as simply visiting a website. A patient player can enjoy this game, while a paying player can keep a good clip up after buying a few premium pieces of equipment.
Legacy of a Thousand Suns is not a game for people demanding high action and intense gameplay. The majestic music and well-written story make this, if anything, a game for sci-fi book lovers, who would probably drop a retail book's worth of currency into the game and have a good time. Things get a bit frustrating as you hit the paywall, but it can be powered through, at least at first. It could definitely benefit from integration with the already established Facebook community, but as the community grows, it should become just as vibrant. If you do want to play this game, definitely go mobile, as it is an identical experience to the PC with a portability making it easier to hit those full timed energy charges to take down the raid bosses. Legacy of a Thousand Suns will draw you in with a rich story that you will truly enjoy, so long as you have the patience inherently necessary in most every freemium title.
Click here* to go to the iTunes store and download Legacy of a Thousand Suns! Message me here if you need an alliance to join. I'd love some help taking down those powerful raids!
*note: as of the writing of this article, the title has yet to release on the iTunes store outside of Canada. Once I confirm it is active, I will delete this notification. The link immediately above is the valid link to the item once it activates in the store, reportedly within the week.