Dragon’s Crown is a 2.5D dungeon crawler with RPG elements surrounding character classes. Everyone can gain levels, which affects damage and life. Gear is easily swapped out for better armor and weapons. Gamers can choose from a Dwarf, Amazon, Wizard, Fighter, Elf, and Sorceress. Each of the classes has their own strengths and weaknesses. I recommend if you are going to play the game by yourself most of the time, go with a Melee class such as the Fighter or Amazon and let the other 3 NPCs be ranged classes.
As for couch co-op and online play, the latter is unlocked after you finish the original nine stages and this is where the game shines. Playing with your friends and beating up on each other while scrambling to grab loot reminds me of Gauntlet. Online play has drop-in play and players can leave whenever. The game isn’t all about button mashing, it will take a little skill and finesse to pull off combos and special attacks. Don’t forget to use the gear, some of the rings and other magical items also have attack options.
The levels are short, 15-20 minutes at tops with a boss fight at the end. The adventures guild in town will give players more objectives to do which will require them to go back to certain areas which may appear different from the first time a player had to wander through. These are quick and rewarding. Other areas in the town feature a temple for resurrecting bones that gamers come across in dungeons and these NPCs can be added to your party. The tavern serves as the hub for setting up gamers’ parties, as well as shops and other areas to visit.
The game looks great. It has a very nice hand drawn art style. In dungeons, I was repeatedly distracted by the background to each level. Each character has a unique art style and build to them. The game’s sound effects and music kept me entertained through each level. I can see why there is controversy surrounding some of the character designs. Gamers can use one of the analog sticks to search the dungeons for treasure and poke their companions and NPCs with a giant finger. This can make for some interesting situations. Vanillaware and Atlus have really put a great looking and great sounding game together.
Unfortunately, there is no cross play between the Vita and PS3. There is also no cross buy but there is the cross save feature. I have heard the Vita edition plays really well. After finishing the game, players can go back and play through it on a greater difficulty with a new class or continue it with the one they have. It would appear if gamers played with all the characters there is at least 100-hours of gameplay. It appears Amazon has it used for around $30 and its the perfect flip to Goozex.