Interviews

Interview With Nextwave Multimedia CEO

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Written by Craig Will (puffkix) Wednesday, 08 February 2012 06:00

Nextwave MultimediaGoozerNation recently had a Skype interview with Mr. Rajendran of Nextwave Multimedia about the history of the company, Bowling Wizards, and the future.

 

Interview with Strange Loop Games

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Written by Jeremiah Hisel, Bustercube Tuesday, 27 December 2011 06:00

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Goozernation recently had the chance to talk with Strange Loop Games studio head John Krajewski about the industry, and a little about their upcoming Xbox live arcade game “Vessel.”

 

Afterfall: Insanity Interview with Game Designer Mikolaj Majka

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Written by Mark Del Rio Saturday, 10 December 2011 06:00

INTERVIEW---Afterfall-Insanity

Afterfall: Insanity is a new action/horror game by developer Intoxicate Studios and publisher NEG – think the atmosphere of Dead Space meets the puzzles and action of Half-Life.  The game released on November 22nd exclusively on the PC. I had a chance to play a pre-release preview of the game recently and enjoyed it (my full review to come soon). I also had a chance to chat with game designer, Mikołaj Majka on the making of the game and the tense hours just before it released.

 

Interview: David Sobolov Voice over actor

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Written by World Gaming Executives Friday, 02 December 2011 05:00

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You started out in the Theatre - is this a good grounding for a VO Actor? Why?

I mainly voice evil villains, creatures, and heroic characters that require a bigger than life performance. They sometimes also have moments of nuanced emotion and intensity that need to be quiet but compelling. Performing in front of a live audience in a theatre gives the voice actor a great tool kit to work from emotionally and technically, but most importantly, the ability to give the director a characterization that’s ‘large’ enough so he/she can dial down the intensity if necessary. It’s far easier in the fast paced environment of a studio session to ask an actor to pull back on what he/she is doing than try to get them to give more.

 

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